creating plugins for c4d

Creating plugins for Cinema 4D can be done with COFFEE, C++, or in R12, Python. COFFEE is a good way to start with plugin development, and I would recommend the excellent COFFEE manual by ruimac, which you can find on his site.

In these pages I will concentrate on developing plugins with C++. I think that this language gives the most speed and widest access the Cinema SDK at the moment, though that may change as the Python SDK is developed further.

Here are the tutorials currently available:

Other information:

In addition, a complete open-source plugin, 'ToggleGI' is available for download. This contains the full source code, which is heavily commented so you can see how it works. Download the .zip file here (491K).

More tutorials are planned, so keep checking back for more.