Project Tool GUI

For plugin development in R20 or later versions, Maxon has created a 'project tool' to produce the Visual Studio and Xcode project files for building the plugin. This works but is rather unfriendly because it's a command-line tool - and who likes typing in command lines in 2021?

This little app is a front-end to the project tool so you don't have to keep typing that tedious command line, the syntax of which you can never remember when you want to create a new project. All it does is let you select the path to the project tool folder and the path to the SDK folder, then shells out to the project tool with the correct command line. The interface is very (very) simple:

Use the two 'Browse...' buttons to navigate to the correct folders, then click 'Run Project Tool'. This will load and run the project tool. You can also save the configuration using the 'Save Config' button or menu entry so that next time you don't even have to locate the folders - they will be automatically inserted into the text fields when you run the app. Then just click to run the project tool. All you have to do is make sure you select the correct folders. Remember, you need the folder where the actual project tool (kernel_app_64bit.exe) is located and the folder which contains the SDK - that is, the folder containing the 'frameworks' and 'plugins' folders (see the R23 development page for more details).

This is written for Windows using C# in VS2019, and the source code is included in the download, so you can see that it isn't doing anything nefarious to your system. You can modify it and recompile it if you want to add or change anything.

There's no macOS version but the Windows version will create the Xcode project file anyway.

Download ProjectToolGUI (.zip file, 31.7K, includes source code)